DOMAIN 1: COGNITIVE DOMAIN

Intellectual Skills Level

  • Higher Order Rule Using (HORUS): Always requires the person to solve a new (novel) problem by inventing a new rule.
  • Rule Using: A rule is made up of 2 concepts, which when combined, produce a predictable result. A critical attribute of rule using is recognizing the situation (or cues) that prompt the rule and applying the rule to some concrete instances. New, the input is a situation and there is a new result that is not a situation (problem). You have to resolve it, not just classify it.
  • Defined Concept: Classifying things that are abstract. Classifying a definition of a concept by using examples per the definition.
  • Concrete Concept: Classifying objects that are concrete. Things you can touch. Identify a new thing you have not seen before and categorize it.
  • Discrimination: Identifying whether or not the new sample is the same as or different from a known sample. Has to be new. Are they the same or different?

Information Level

  • Body of Knowledge: Stating something, paraphrasing. General ideas are stated.
  • Fact: Statement made either orally or in writing, paraphrasing. Stating a relationship between 2 or more named objects or events.

Miscellaneous Cognitive Items

  • Label: Learning the name of an object but not the meaning.
  • Verbal Chain: Repeating sounds or words without knowing their meanings.
  • Stimulus>Response (S>R): Responding to a stimulus, usually automatically, often without significant cognitive processing.

DOMAIN 2: AFFECTIVE DOMAIN

Attitude: Personal actions, showing positive-to-negative tendencies toward some objects, events, or persons.

Cognitive Strategy Level: The learner manages his/her own thinking process. It is the object of the skill which differentiates a cognitive strategy from other intellectual skills. Cognitive strategy has an affective component; you have to want to do something.


DOMAIN 3: PSYCHOMOTOR DOMAIN/MOTOR SKILLS

Executive Routine: It is the cognitive part of a motor skill that chooses and sequences the separate actions that make up the total motor skill. Invisible to the observer.

Gross Motor Skills: A motor skill that does not require a high degree of precision. In general, strength & speed (when fully exerted) are gross motor skills.

Fine Motor Skills: A motor skill that does require a high degree of precision.